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Super Mario World 2 Yoshis I 2
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Description:
Super Mario World 2 - Yoshi's Island.
Following a linear pattern, the goal of each level sees the player controlling a Yoshi in order to safely escort Baby Mario to the end and pass him onto another Yoshi. If Yoshi is struck by an enemy or obstacle, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down, requiring Yoshi to try and recover him by popping its bubble. If Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will kidnap him and the player will lose a life, beginning from the start of the level or a mid-way checkpoint. The timer will automatically recover to 10 shortly after recovering Baby Mario, although players can collect little stars in order to increase the timer to a maximum of thirty. Although Yoshi can take numerous hits so long as the timer hasn't counted down, certain situations, such as landing on lava, falling down a bottomless pit, or touching spikes, will instantly cause Yoshi to lose a life regar