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Pocketzax
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Developer: Adam Dawes
Web Site: http://www.adamdawes.com
PocketZax is an interpreter for Z-Machine Interactive Fiction ("adventure game") titles, including all of Infocom's classic games, and also an enormous number of games that have been created more recently using Graham Nelson's excellent Inform application. PocketZax should provide you with hours of entertainment -- make sure you take a look at the Interactive Fiction Archive Games section for hundreds of games to play on PocketZax. Its user interface is designed to support both new and old devices, and will automatically scale its display for all screen sizes. It works well in both portrait and landscape orientations. PocketZax should support all V1 to V5, V7 and V8 games, including the original Infocom titles (though I've not tested it on a huge range of different titles so please let me know if you encounter any problems). The Z-Machine engine used by PocketZax (ZaxCS) is based entirely upon the "Zax" interpreter written by Matt Kimmel -- many thanks, Matt! ZaxCS is a port of Matt's original version into C#.